I won’t kid myself: the chances of Half-Life 3 being a thing that exists anytime soon are smaller than… well, anything. However, a series of recent developments has given me hope, yes, HOPE, that Valve is getting ready to drop the mother of all sequels on us.
These are the 3 reasons why Half-Life 3 might be closer than we think…
SteamVR and Vive
At MWC and GDC, Valve did what it loves to do: surprise. Vive, a collaboration with HTC, not only stunned us with how complete of a VR solution it already is, but also sent competitors like Oculus reeling. Valve has been refining VR for years, and the key here may be its novel controller solution, which could give games that next level of tactile interaction and feedback.
There is always a “big idea” that each Half-Life game is built around to push interactive entertainment forward. Half-Life gave us an engrossing first person story experience. Half-Life 2 exposed players to the wonders of physics-enabled gameplay. What if Half-Life 3 is the first big game built for VR? A perfect launch title to push Valve and HTC’s hardware.
Sounds like the perfect way to help Half-Life 3 stand apart from the rest.
Source 2, Valve’s latest video game engine, was officially announced at GDC. While it is said to help empower developers and people like you and I to develop content and complete games, there is sure to be a visual step up here compared to its aging predecessor. Many developers use flagship franchises to showcase and built excitement around their latest technology. In fact, Half-Life 2 was the launch title for Source itself, starting a long line of games which made use of the flexible toolset.
With Source 2, Half-Life 3 would surely be a step up compared to Valve’s previous games. Or Left 4 Dead 3. But please, Half-Life 3 first.
It’s been a long time coming, but Steam Machines running Valve’s SteamOS are coming this Autumn. Once again, Half-Life 3 could be positioned as the title to get many to try SteamOS. While Valve might hesitate at making the game a SteamOS exclusive given the large Windows population, perhaps gamers would be convinced to try it if the Source 2-enabled graphics are faster and smoother thanks to optimization.
What do you think? Isn’t it sort of odd that all THREE (coincidence???) of these initiatives are coming together at the same time? Perhaps something IS on the cards…
Or maybe not. Regardless, I hope Gabe Newell sees this and at least takes a moment to acknowledge the brilliance of such timing. We’ll be waiting.